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TFK 0.2 Alpha (The Great Update)

March 29th 2013 



Almost 3 Months after major developments and serious idea thinking, a lot has gone on, graphics and social networking sites available, Twitter, Facebook and Youtube for world developer diaries and various medias. 



New Server Provider 

The Four Kingdoms moved service providers to a company based in Czech Republic, SMS-Hosting (SMS-Hosting.net), this company is in it's early history, but with it's cheap prices and it's great support this company will go far. 

We are friends with some Owners/Co-Owners at SMS-Hosting, and with our great plans and developments with TFK so far they were willing to offer us a server, starting at 8GB and when live offer up to 64GB, with all you can need support, if any of you need an amazing server provider that gives extremely cheap prices for high GB RAM, head to their website and get a server today!



Custom Biomes

That's right! The Four Kingdoms has announced the use of Custom Biomes, bought from a private seller, we have gained exclusive customised biomes to use for our server.

What are 'Biomes' exactly? Well, Biomes, in an easier term, if your on Minecraft right now, you may be in a Forest, or a Taiga Forest, with these Biomes it adds over 100 new Biomes for exploration, including amazing views such as Glaciers, Badland Cliffs, Nether Overlands, Savannah and Tribal Jungles, literally too much to fully tell you!



The Lore

We have currently been working hard at providing you guys with a structured understandable heritage of the four kingdoms, when you join we want each player to understand the paths they choose and to understand there history of the guild they are born into, the more knowledge of each guild you know the more you realise what the whole story is about. As you may know the Guilds stated as Camelot, Mordor, Handra and Draelic, eventually we plan to give our audiences a full understanding of these guilds and the story of how it all happened and why they are fighting, is there teams? Do certain guilds have more hatred than another guild? You will find out soon enough!





Custom Plug-Ins

We decided if were making a huge server, attempting to be the top  of the top, then we need to be unique and also have much more amazing exclusive beneficial techniques that other servers fail with. We plan on gaining a unique team of skilled Developers. Which shall work on various Custom Plug-Ins prioritised in an agenda-form. We will now reveal plug-ins coming to the server which have been thought of and roughly planned within the few months: (We will only roughly describe the plugins!)

- Guilds Plugin (The Four Kingdom Guilds)

- Classes Plugin (Ability to purchase classes with include special abilities)

- Quests Plugin (Long Storyline of Quests individual for each kingdom)

- Chat Plugin (Shows Quest Title Rank and Guild name, also featuring many extras & colours)

- Teleportation Plugin (Ability to purchase/receive a teleportation device to various places)

 

 

Building Developments
We plan much larger than the last update of the scale of TFK, we currently are working on the Camelot Secondary Kingdom, the Carold Valleys located west of Camelot and soon to be worked on the main Camelot Kingdom, landscaping has taken a lot of work, including rivers and tree forming, hills and mountains, caves and such.



New Website

Already we have been on a advertising improvement, from our first generation website, provided and hosted by Enjin, we have now 'upgraded' and customised a functional clear simple and attractive website, with an informative structure, an easy-to-use Forum and a quick and easy Shop which items can be purchased and automatically sent to the player including the Rank (if ordered) in-game! Eventually we will be downloading the Dynmap Plugin so 'Ruby Members' and above can access a secretive page to view the whole TFK Map/s including a gorgeous UI and zoom, scroll and more!

 

Updates

TFK 0.1 Start

January 10th 2013

This is the beginning of all of TFK, from January 10th 2013 we began the search and further development of TFK, from this point we understand the server will conclude a Kingdom Battles Medieval theme, where a battle takes place 24/7 on a large map, there is planned to be four guilds with different individual guild abilities.

TFK is competing to become one of the ultimate Kingdom PVP servers. 



Current Developments:

 

- Basic Terraforming

- Developing Understanding of the Kingdoms

- Developing Guilds Abilities

- Starting Camelot Territories (1/4)



 

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